Results 10 issues of PhiMue

In the documentation it says that enabling Transparency and setting the alpha value in the material will affect the alpha of the exported mesh, however, I found that when I...

New Feature
Bug
Error

Works in Dev 7, but no matter what I do, textures are not displayed. I also tried some Fallout 3 meshes, which appeared to be working, but only with loose...

**Is your feature request related to a problem? Please describe.** Fallout 3/NV collision meshes can have multiple sub shapes with different Havok Materials. I have recently helped updating a guide...

New Feature
Improvement

#### System Information - Ogre Version: v14.2.1 - Operating System / Platform: Windows 11 - Blender Version: 3.6.8 (Portable) #### Detailed description Importing a .mesh file makes Blender crash on...

I noticed that when loading textures like normal maps, they aredarker than when they were first created, which results in a very different full material preview. I loaded the project...

The program causes constant system load even when it is running in the background, which is a waste of system resources (there is a significant GPU load when running the...

@niftools/blender-nif-plugin-reviewer - Before creating a new issue, ensure that - [ ] Read the user documentation. - [ ] Check that the issue hasn't already been reported. - [ ]...

bug
regression

If a mod enables water in an interior cell but the cell gets overwritten by a later mod, the cell won't have water.

When I try to change the snapping mode between vertex and increment, I get this error: > Python: Traceback (most recent call last): > File "C:\Users\USERNAME\AppData\Roaming\Blender Foundation\Blender\4.5\extensions\user_default\PieMenusPlus\pie_ops\pie_snapping.py", line 55, in...

When I generate an atlas from multiple textures of the same size, the order of the individual textures in the atlas is always different and apparently random. As I have...

bug