Fershock
Fershock
> ``` > # Gundam Breaker 3 [ASIA 1.30] > [PCSH00208, eboot.bin, 0x15E1410E] > @IB > 0:0x47E866 t2_mov(1, 9, ib_w) . t2_mov(1, 8, ib_h) > 0:0x60319A 00F0B4B8 r > 0:0x5138B4...
What a pity...so you couldn't do it, right? :( El lun., 10 feb. 2020 21:30, Michal Chvila escribió: > @Fershock I don't know, maybe, I don't have > the game...
By the way, it doesn't work with the English version named as PCSH10042, could you do it, @Electry ?
> By the way, it doesn't work with the English version named as PCSH10042, could you do it, @Electry ? I tried it works by changing the numbers but without...
> Well, the offsets are probably different, I'll take a look. Please use the edit button next time. > > EDIT: > > @Fershock > > ``` > # Gundam...
It could be interesting
Hi @Electry , one question, have you thought about working on the Native Resolution for PSP games on PSVITA project? I think you are one of the most talented people...