FenFox
FenFox
yep that'd work fine. :)
i found out that certain parameters with vrad dont work with gmod- cant remember atm. which ones though. it has nothing to do with the invalid model errors
I cant self fix this by simply running normal hammer; because I only have csgo set up with hammer++ and not it's normal hammer (which I'd have to pay for...
well, no, its in my folder. guess it just doesn't get packed correctly automatically or something.
maybe something like comp_chainlink_spawner or something that, given 2 info_target or something, will spawn enough of a template entity to fit that space between them with as little left-over as...
if your going to overhaul the rotations i might as well mention another idea i had, which is to check the bounding-box of a model and if one axis of...
while that is true; it's kind of unwieldy to create a sound script just for one-time use in a mod/map...i can totally do that since my mod is a big...
> That's a clever trick! thanks. :) > In Portal 2, the name should be a choices dropdown which also has `!player_blue` and `!player_orange` since those can be used to...
yeah; that'd be a good idea. but your right too; cause apparently it decided to work now- i think. gotta do further tests but the packing seems like its working...
...and i loaded my mod and everything is missing. so indeed it doesn't work after all. after looking at the map's lump via VIDE and stuff; i can conclude that...