Fedor Chelnokov
Fedor Chelnokov
Yes, we are working on it.
Please look at our latest release. It contains Sharpen Features option in Offset and Remesh tools to reproduce sharp edges and corners:  Blue - mesh with new option, grey...
Thanks for you finding. The problem with Dog mesh is that it contains big self-intersecting areas:  And our sharpening method currently requires self-intersection free meshes on input. If this...
In the master branch of MeshLib, you can find and improvement. Now -1 offset of Dog with sharpening looks as follows:  And we introduced simple function for this operation:...
I see your point. The best I could do with this input is to reduce voxel size to 0.3 and remove smaller connected components after offset:  Resulting mesh: [12offset.zip](https://github.com/MeshInspector/MeshLib/files/10806032/12offset.zip)...
In today release of MeshLib and MeshInspector we introduced several improvements in Offset tool and added one more setting in UI. And now the output looks as follows (with shown...
Related discussion: https://stackoverflow.com/q/62973197/7325599
There were no specific plans. But we can look at it. Could you please provide us with few samples, each consisting of input mesh and expected output mesh?
Thanks for the examples! We will try to implement it later, probably next month.
There was not much progress yet, since our resources are rather limited, and there are many other tasks. But we are going to research it sooner or later. Just an...