Thiago Oliveira Santos
Thiago Oliveira Santos
## PR Checklist Please check if your PR fulfills the following requirements: - [x] The commit message follows our guidelines: https://github.com/nestjs/nest/blob/master/CONTRIBUTING.md - [x] Tests for the changes have been added...
### Motivation As array.shift needs to reindex the whole array for each execution, this can be pretty processing expensive if you need to do it in a high frequency. Though...
The added method aims to offer a seamless way to obtain paginated results from Athena through the async iterable contract. It abstracts the nextToken manipulation making the call for paginated...
Using a direct approach to create the readline async iterator allowed an iteration over 20 to 58% faster. **BREAKING CHANGE**: With that change, the async iteterator obtained from the readline...
### Is there an existing issue that is already proposing this? - [X] I have searched the existing issues ### Is your feature request related to a problem? Please describe...
Hello! I'm using this library to control distributed mutexes on our application and, sometimes, I get an error of connectionTimeout on Redis during the lock refresh. This is an infrastructure...
Fix #219 This allow to plug tsconfig-paths in in the compiling pipeline for those projects who supports it, like jest and ttypescript
Updating code to 1.21.4 Some of the now incompatible codes I couldn't find an equivalent yet. These are the the parts I couldn't port and left commented: * `|| player.isFallFlying()`and...
If the camera is decoupled, the dodge action will always be a forward roll in the direction the user inputs. The player's yRot is also set to face the right...
Regarding #369. It'll not be solved completely, it's just the start. The idea here is to create "Wrappers" for Enttities and its child classes. The wrappers will have mirrored methods...