FalsePattern

Results 205 comments of FalsePattern

Turn off the voxelizer module.

Fixed in my local development repo, an update will be pushed this summer once i'm done with some IRL obligations, unfortunately I can't publish an update at the moment.

ShadowWorld is doing something very weird with ASM, i suggest disabling the `TEXTURE_OPTIMIZATIONS` module of FalseTweaks.

This is a known buggy interaction between anisotropic filtering and mipmaps that gets exaggerated by the packing algorithm. If you set anisotropic filtering to 0, it should stop.

Does it also happen with mipmaps set to 0?

Not planned in 2.0.0, tconstruct replaces the vanilla render pipeline for its items completely.

Try turning off the quad triangulation setting and see if that fixes it.

Added a workaround in 2.0.2, you can now blacklist tconstruct textures from the voxelizer if needed

Also try adding `com.hbm.render.block.*` to the `TESSELLATOR_USE_REPLACEMENT_TARGETS` list in falsetweaks.cfg

I built a jar with some patches that i tested against NTM 1.0.27_X5027, please check if this works: https://mvn.falsepattern.com/releases/com/falsepattern/falsetweaks-mc1.7.10/3.1.0-4-gb80d5fc/falsetweaks-mc1.7.10-3.1.0-4-gb80d5fc.jar