FalsePattern

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with Neodymium installed, open falsetweaks.cfg and set `experimentalNeodymiumThreading` to true. This is slightly less compatible with some modded blocks, but it should fix the stuttering at extremely high render distances....

> Just wanted to add that I also experience this (with neodymium installed as well) exactly as [@iocmet](https://github.com/iocmet) posted in the above video. Terrain looks very glitchy on turning and...

We're currently working on rewriting the renderer, it will be fixed in the next major update.

FalseTweaks 4.1.0 should fix LittleTiles ambient occlusion a bit. Now it's on par with the Vanilla little tiles lighting

Does this still happen with latest FalseTweaks + Neodymium-Unofficial?

It doesn't seem to happen with FalseTweaks 3.5.1, Neodymium 0.4.0-unofficial, and OptiFine HD U E7 in my test instance.

Try removing every mod except `Unimixins, FalsePatternLib, FalseTweaks, Neodymium, Optifine`, maybe it's some other mod causing it. Also, which shaders are you using?