Fabio Alessandrelli
Fabio Alessandrelli
@jpakkane I see. It seems that the current meson implementation does not disable warnings for third-party libraries like we do in `scons`. Do you know how to do that in...
I think it's missing: ``` GDREGISTER_ABSTRACT_CLASS(VideoStreamPlayback); ``` somewhere
> It looks like mbedTLS of all thinsgs is causing the slowness, which is surprising at first. cc @Faless Does it also happen in `3.x`? The code should be the...
> [#48978 (comment)](https://github.com/godotengine/godot/issues/48978#issuecomment-846599528) shows the same for `3.x` yeah. Earlier comparisons in this issue did not, but that must have been introduced in `3.x` with the backport of the crypto...
> It seems like a pretty advanced thing to change, so I'm not sure. I'd just leave it at 6900 which is enough to feed any 144 Hz monitor out...
> Does that sound reasonable? Not really to be honest. - There is no guarantee that the chunk size will be 64k since the server can choose a different one...
> I'm guessing the average user won't notice if their templates download a little faster, but they will notice if the CPU is spinning. Well, honestly, giving templates it's something...
> Think of the laptops slightly_smiling_face Again, we are talking about the case of downloading the editor templates, on battery, on a laptop, on a slow connection. I think it's...
> but I'm guessing HTTPRequest deliberately consumes only a single chunk per poll to avoid framerate drops? Exactly, polling in a tight loop during process is not okay because it...
> @Faless What else do you want to add before taking this PR out of draft? I missed this ping completely, but I wanted to explore the possibility of adding...