Fabio Alessandrelli

Results 102 comments of Fabio Alessandrelli

> (I tend to lean towards the `AsyncMirror` expectations). Yep, [official doc](https://jvilk.com/browserfs/1.4.1/interfaces/_core_file_system_.filesystem.html#readdir) says > where files is an array of the names of the files in the directory excluding '.'...

Sorry for the delay, this is good, by the 2 commits should be squashed together, see: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html#the-interactive-rebase

> Blocked by #65271 Rebased on it, updated the PR and the avif module (not tagged yet).

Should be good for review, let me know if you prefer it to be exposed as a separate `ImageLoaderExtension` class (CC @reduz ).

If you are using a StreamPeerSSL you need to pass the key and cert (full chain since ca_chain is unused for now) to accept_stream ( https://docs.godotengine.org/en/stable/classes/class_streampeerssl.html#class-streampeerssl-method-accept-stream ). If you use...

@derkork see https://github.com/godotengine/godot-visual-script/pull/26 . My understanding is that to implement custom Scripts you need to implement: - ScriptLanguageExtension - Custom ScriptInstance via `GDNativeExtensionScriptInstanceInfo` C struct directly. - ScriptExtension.

Note, for `Script`, you should use `ScriptExtension` instead: https://github.com/godotengine/godot/blob/master/core/object/script_language_extension.h#L40

This is probably an upstream bug with global scripts.