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Sandbox mod for the Source Engine

Results 141 garrysmod issues
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- Add Angle:GetRound( decimals ) - Add Angle:GetFloor() - Add Angle:GetCeil() - Add Vector:GetRound( decimals ) - Add Vector:GetFloor() - Add Vector:GetCeil() - Add Vector:GetRotated( rotation ), a brother of...

Addition

I guess this real front view for props and charaters like models

Enhancement

This is a useful function for having readable format strings as opposed to the normal ones. Example usage: ```lua print(string.Interpolate("Hello {name}!", {name = "garry"})) ``` That code would output `Hello...

Addition

"How could this possibly be useful?" Some weapons and entities are made to override ones created by the map, or default engine instances. For example, a CS:S weapon pack would...

Enhancement

Remake of https://github.com/Facepunch/garrysmod/pull/920 with more flexibility and extendibility to custom types. Adds: - `string Vector:Serialize(string seperator)` (C++ implemented: https://gist.github.com/Kefta/e34782f4622a6bc63262b42d9dee451d ) - `string Angle:Serialize(string separator)` - `string Matrix:Serialize(string separator)` - `string...

Enhancement

## Whats this? Its a too little workaround about traces that tools use (TOOL:LeftClick( trace ), TOOL:RightClick( trace ) and TOOL:Reload( trace )) ## What does? Allows tools to work...

Enhancement

## Description Draws a rounded rectangle. This function allows you to set a specific rounding radius for each corner of a rectangle. ## Arguments 1. number x The x coordinate...

Addition

An alternative of https://github.com/Facepunch/garrysmod/pull/1880 for dynamic text. Relies on https://github.com/Facepunch/garrysmod/pull/1881. Supersedes https://github.com/Facepunch/garrysmod/pull/1333 - I closed that one because people should really be using a function like that added in #1880...

Addition

Checks if the table can be interpreted as an rgb(a) color since engine functions that return a color do not set the metatable. The alternative would be to add a...

Addition