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Results 30 CUE4Parse issues
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**UE version:** 5.1.1 **Example map:** https://pomf2.lain.la/f/ddhmwfxw.7z Currently it fails at IOEntry reader: ``` OverflowException: Array dimensions exceeded supported range. This exception was originally thrown at this call stack: CUE4Parse.UE4.IO.IoStoreReader.Read(long, long)...

I got CUE4Parse working under Linux and thought these instructions might be useful to add to the Wiki: *** ## Linux These steps walk you through creating a **dotnet** project...

I had a report for this on my addon: https://github.com/DarklightGames/io_scene_psk_psa/issues/49 To sum it up, the person reporting the bug has a model exported out of FModel that has overlapping vertices...

Some models, such as ones from Snowbreak Containment Zone have an empty list of morphTargets it appears (or there may be an issue elsewhere reading the files correctly) but if...

Whenever i use the LoadObject function instead of the LoadObjectAsync function the program freezes forever. Using the LoadObjectAsync function with await seems to work but using the async function in...

Take the following file structure of an example `ModFile.pak`, as seen in many mods for Hogwarts Legacy, which contain only a single file: ```cs // ModFile.pak Phoenix/Content/SQLiteDB/PhoenixShipData.sqlite ``` If this...

I *suspect* it's an issue with how the individual tiles are drawn onto the canvas, or something else, but Skia(Sharp) related. Example asset: Game: `The First Descendant` Path: `M1/Content/Characters/PC/MESH/004/A/Skel/SKIN/VAR/HEAD/Material/000/Texture/PC_004_A0101_Head_000_P.uasset` Current...

The following example provides all of the files needed to recreate the issue described in the title and below: With some .uasset files, calling LoadObject or LoadAllObjects will give an...

Talking about the usmap files produced by https://github.com/Encryqed/Dumper-7 It seems to be loading just fine, but when it comes to process UASSET, it only capable to outputting very basic info,...