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Virtual texture construction loses RGB color data

Open floxay opened this issue 7 months ago • 3 comments

I suspect it's an issue with how the individual tiles are drawn onto the canvas, or something else, but Skia(Sharp) related.

Example asset: Game: The First Descendant Path: M1/Content/Characters/PC/MESH/004/A/Skel/SKIN/VAR/HEAD/Material/000/Texture/PC_004_A0101_Head_000_P.uasset

Current RGBA data (extracted texture):

image

Current RGB data (alpha disabled):

image

Expected RGB data (alpha disabled):

image

floxay avatar Jul 15 '24 00:07 floxay