Jesse Niininen

Results 18 issues of Jesse Niininen

I'm trying to setup this library while using [relay-nextjs](https://github.com/RevereCRE/relay-nextjs) but it seems like this module might overwrite the already existing `getInitialProps`, because it breaks `relay-nextjs`. Wondering if it has something...

When replacing route with something using shallow option, it seems like relay-nextjs still lets relay refetch the data. I'm not sure if that's intended as as far as I know,...

There seems to be 2 different definitions for DOM-based XSS * https://owasp.org/www-community/attacks/DOM_Based_XSS * https://owasp.org/www-community/Types_of_Cross-Site_Scripting First one reads > DOM Based XSS (or as it is called in some texts, “type-0...

documentation

**Describe the bug** I cannot get the vitest plugin to work in my electron project. The vitest command works just fine, it's just this plugin that's not working. Seems like...

bug

I'm not sure if this is out of scope for this module, but it would be nice to have autocomplete when importing css modules. At the moment I have code...

I didn't test if the example migration works, but I simply cannot get 2.0.1 to work unless I remove this line in my project: https://github.com/RevereCRE/relay-nextjs/blob/9cb7898273774352b18766903d1ae8b1d6566e98/example/src/lib/relay_client_environment.ts#L25 Otherwise I'll only get this...

From moddb: > Using newest Steam-Version 1.97 85101S and Editor v1.89: corrupt Savegame, when adding Tools: > - Bedroll > - Flare > - Marine Flare > - Storm Lantern

bug

Loading big saves causes the UI to hang for a while, so loading the save should probably be done in separate thread. At least save button and save selection dropdown...

enhancement

Bug report from dicscord: > Very minor bug: if you're exited from TLD and make a manual backup of your save (IE you hit "SAVE"), and your character is indoors...