F1ReB4LL

Results 53 comments of F1ReB4LL

Nah, I don't know what's wrong. >00:00:00.067 |N| Application PrintSystemInfo: Ryujinx Version: 1.1.213 00:00:00.071 |N| Application Print: Operating System: Microsoft Windows 10.0.19044 (X64) 00:00:00.071 |N| Application Print: CPU: 11th Gen...

There is a vague "Needs More Attention" tag, probably worth to be used here if you don't want to set ingame + crash without reproducing on your side.

Also the checksums, just in case: >rom name="Everspace Stellar Edition [0100DCF0093EC000][v0].nsp" size="3758042174" crc="e9a256e9" md5="0adc4293907b356f407c5cfa1f89b169" sha1="79bd7ee7e8092fe6f30d5f95a8353790722618b2" rom name="Everspace Stellar Edition [0100DCF0093EC800][v327680].nsp" size="849804665" crc="841db6dc" md5="2707cce99b26ac3de525fe4b2e70c5ec" sha1="49b9cbd899e2b06c69e0866fddf35605292da466"

There is a weird bug in Ryujinx 1.1.178 with this game's version 1.0.5, it has font issues (garbled "t"s) on the first screen (running in its native resolution, no upscaling)....

Shouldn't the tags help Ryujinx devs to find out what to fix? They won't notice this problem with the "status-playable" flag alone. Maybe to split reports for 1.0.0 and 1.0.5?

Broken in 1.1.107 by https://github.com/Ryujinx/Ryujinx/pull/3302 ![ryujinx_ktz11106](https://user-images.githubusercontent.com/39680140/185745090-34eb5fe9-11f4-453b-9414-2578ce12d92b.png) ![ryujinx_ktz11107](https://user-images.githubusercontent.com/39680140/185745092-b2c33c4c-49d0-4ded-bcc1-a50bf2d19b66.png)

Looks OK in 1.1.233: ![ryujinx_ktz11233](https://user-images.githubusercontent.com/39680140/186854655-83229738-99bd-442f-809e-5208fd6c1463.png)

## Dark Devotion #### Game Update Version : *1.0.1* #### Current on `master` : *1.1.209* #### Graphics Backend : *Both Vulkan and OpenGL* *Looks OK, haven't noticed any obvious issues.*...

> The first time I tested it, the left analog seemed to move on its own. I'm not sure why, after waiting 2 minutes and going back to the game...

## Disjunction #### Game Update Version : *1.0.1* #### Current on `master` : *1.1.213* #### Graphics Backend : *Both Vulkan and OpenGL* *Serious video issues. OpenGL: Many sprites are covered...