ExpandingMan

Results 326 comments of ExpandingMan

I am currently pretty far into completely rewriting Arrow.jl, and yes, in principle the arrow format does support this. I'm not sure I'll have these on the very first release,...

The documenter hook is currently borken anyway. This might be a good opportunity for us to update it and get the updated version working.

Looks like we have lots of problems with empty arrays as we cannot even define arrow formatted arrays of 0-length. I don't think there's a fundamental reason for this and...

This is definitely a bug, it seems that boolean indexing of `BitPrimitive` is broken. I've created an [issue](https://github.com/ExpandingMan/Arrow.jl/issues/39) in Arrow.jl, I should be able to fix it within the next...

I think the error all these PR's are seeing in Travis is in VT100.jl.

I just wanted to bump this since I don't think it's been discussed in a while.

I get around 20 f/s in game but more like 120 f/s in the main menu (which includes an in-engine rendered background). On latest experimental as of today on an...

This problem is not going to go away, Debian is not going to change it and lots and lots of people are going to try this as debian distros are...

I think I'm rather confused about what the issue is here. I thought the problem was that since the debian Python binary is statically linked, using `libpython` doesn't do you...

Awesome job! Thanks so much for your work on this. This was a really awkward problem in which we were basically just getting screwed by the distros (and sadly some...