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This repository contains low-level bindings for Vulkan used in Evergine.

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There seems to be an issue here: https://github.com/EvergineTeam/Vulkan.NET/blob/2e1290c2c3f4e3cf81c5307bd0e84c3224b3b08e/VulkanGen/Evergine.Bindings.Vulkan/Generated/Commands.cs#L2423 The vulkan API is ``` // Provided by VK_KHR_fragment_shading_rate void vkCmdSetFragmentShadingRateKHR( VkCommandBuffer commandBuffer, const VkExtent2D* pFragmentSize, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]); ``` taking two...

It is not possible to currently build/run in release mode due to a few un-initialized variables, but mostly due to the behavior of [Conditional("DEBUG")] on `CheckErrors(Vkresult result)` which is used...

Fixed typo in function name 'LoadFunctionPointers'