EvModder
EvModder
### Information **Full output of `/ess version`**: ``` [05:01:02 INFO]: Server version: 1.13.2-R0.1-SNAPSHOT git-Paper-597 (MC: 1.13.2) [05:01:02 INFO]: EssentialsX version: 2.16.1.80 [05:01:02 INFO]: EssentialsXChat version: 2.16.1.80 [05:01:02 INFO]: EssentialsXSpawn version:...
### Is your feature request related to a problem? One of the drawbacks [as noted in Paper's docs](https://docs.papermc.io/paper/anti-xray) with `engine-mode: 2` is the increased computation cost for server/client. ### Describe...
Steps to reproduce: ``` /scoreboard objectives add health health "Health" /scoreboard objectives modify health rendertype hearts /scoreboard objectives setdisplay list health ``` It stopped working sometime in 3.5.X but I've...
Firstly thanks for the very handy graph! I've used it as a visual aid several times when explaining to friends the whole server ecosystem state these days. I think showing...
Right now we have: `BLACK`, `BROWN`, `CHESTNUT`, `CREAMY`, `DARK_BROWN`, `GRAY`, and `WHITE` horse head variants. However, horses also have a "Pattern" which combined with their color results in the actual...
Shulkers have 3 states: `Closed`, `Peeking`, and `Open`. Currently we only have textures for `Closed` and `Open` states. Perhaps look into working with Nano Team or commissioning on [minecraft-heads](https://minecraft-heads.com/) for...
In [1.14](https://minecraft.fandom.com/wiki/Java_Edition_1.14), Minecraft redid all the mob models/textures. It might be interesting to have a config option (disabled by default) to use the "classic" textures for pre-1.14 mob heads.
For the setSkullTexture() method in SkullUtils.java: public static void setSkullTexture(@NonNull ItemStack itemStack, @NonNull String texture); ... Allow the `texture` argument to be either a Base64 or URL, with some basic...
Improve AutoFish module using particle-tracking technique, described in this video: https://www.youtube.com/watch?v=1A8hG-b_sCo
Goal: Prevent accidentally clicking a bed and losing spawn point. Similar in concept to accidentally mining budding amethyst. Fancy solution: Adding a "confirm" button when clicking a bed Simple solution:...