Eufrânio Lima

Results 18 issues of Eufrânio Lima

**Is your feature request related to a problem? Please describe.** I want to display the table borders only for the day cells, so I can reproduce this: ![image](https://user-images.githubusercontent.com/17598280/166854090-3ff8fc58-6c95-4f49-9f54-28fd435530b8.png) **Describe the...

enhancement

**I am currently running** - SpongeForge version: [stable-7](97adabd25b311d390a309be55fb391431d3a0efa) - Java version: 1.8.0_121 - Operating System: Windows 10 **Issue Description** When getting the value of `Keys.SPAWNER_ENTITIES` from a `MobSpawner` TileEntity, which...

status: accepted
type: bug
system: data
version: 1.12 (u)

**I am currently running** - SpongeVanilla version: stable-7 - Java version: 1.8.0_121 - Operating System: Windows 10 When calling `UserStorageService#get(UUID)`, if the user has not joined the server yet, the...

type: enhancement
version: 1.12

It would be nice if the `PaginationCalculator` was exposed by the API, so we could use it to make centered texts, add padding to texts and etc. Since the class...

status: pr pending

Right now, I don't think we have a way to know which items are inside a Shulker Box ItemStack, only getting the items from the TileEntity. It'd be useful to...

system: data
system: inventory

Even disabling effects in the client, players can just enable them and get the effects back again. A suggestion would be enforce the use of the server config on connect.

enhancement

This mod is nice, but I have a bungee network, and the players can't use/see/wear backpacks when they connect a server trough the lobby, and I can't use Forced Hosts...

bug

To break a cable, we have to shift click the cables using a wrench. When Smart Moving [mod] is present, we can't break the cables by using shift while flying...

Maybe not at all, but some config nodes. Actually, I and a friend run a official modpack, so we can't make client-side changes in those packs, and we are unable...

Sometimes when chunks containing larger networks (that extends over other chunks) unload/load, the cables in the chunk boundaries are disconnected. This is mainly caused in networks which have a Security...

enhancement