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Version 2.0 is more than just an update. It’s an opportunity to rebuild EternalCore — smarter, cleaner, and with a clearer structure. With everything we've learned from the 1.x cycle,...

🆘 help wanted
🌍 for the sake of humanity
🚀 EternalCore 2.0

🆘 help wanted
🛠️ maintainers task

🆕 feature
🆘 help wanted
🚀 EternalCore 2.0

🆕 feature
🌍 for the sake of humanity
🎉EternalCore 2.1

- [x] Add black/white list for commands in configuration - [x] Add lastLocation - telepoting player after release to last location (make it nullabe for backward compatibility, when lastLocation is...

🚀 EternalCore 2.0

essentials.back.ondeath in EssentialsX Two `Position` objects will be stored in a cache with configurable expiry time?. One will refer to last graceful teleport location, and one to last death location....

🆕 feature

```java public Delay(Supplier delayProvider) { this.delaySettings = delayProvider; this.delays = CacheBuilder.newBuilder() .expireAfterWrite(delayProvider.get()) .build(); } public void markDelay(T key, Duration delay) { this.delays.put(key, Instant.now().plus(delay)); } ``` ## Problematic example: ```java Delay...

🐛 bug
🔓 API