Pikifen
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A fan-made Pikmin engine, built with flexibility in mind.
**This PR adds the following performance improvements with minimal simulation changes** - Max interaction radius This is the maximum range a mob can interact. This includes reaches, hitboxes, and radius/rectangle...
There are no merge conflicts in this version, so you should be good to merger if you actually desire such a thing.
I'm sure if i download it, windows will mark it as a harmful file too.
- Liquids can now define an x and y scroll speed for each surface layer - Each liquid surface layer can now have its own scale, alpha, and color -...
Make it so that whenever an enemy breathes on a cold area, a small cloud appears.
If a random Onion needs to be chosen to deliver the object to, pick it cyclically, instead of random every time. For example: if I generate a new tie between...
Higher resolution shouldn't make the player see farther ahead. It should shrink instead. This doesn't apply for the HUD. ...Maybe.
Adds get_onion_info into the game, a new script tool similar to get_mob_info that gets information exclusive to onions. The pr contains a premade manual entry.