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A fan-made Pikmin engine, built with flexibility in mind.

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**This PR adds the following performance improvements with minimal simulation changes** - Max interaction radius This is the maximum range a mob can interact. This includes reaches, hitboxes, and radius/rectangle...

There are no merge conflicts in this version, so you should be good to merger if you actually desire such a thing.

I'm sure if i download it, windows will mark it as a harmful file too.

- Liquids can now define an x and y scroll speed for each surface layer - Each liquid surface layer can now have its own scale, alpha, and color -...

Make it so that whenever an enemy breathes on a cold area, a small cloud appears.

enhancement

If a random Onion needs to be chosen to deliver the object to, pick it cyclically, instead of random every time. For example: if I generate a new tie between...

enhancement

Higher resolution shouldn't make the player see farther ahead. It should shrink instead. This doesn't apply for the HUD. ...Maybe.

enhancement

The main game window should be resizeable.

enhancement

Adds get_onion_info into the game, a new script tool similar to get_mob_info that gets information exclusive to onions. The pr contains a premade manual entry.