Pikifen icon indicating copy to clipboard operation
Pikifen copied to clipboard

Enemy breath cloud on cold areas

Open Espyo opened this issue 12 years ago • 2 comments

Make it so that whenever an enemy breathes on a cold area, a small cloud appears.

Espyo avatar Nov 30 '13 12:11 Espyo

Wouldn't this work a bit better once a "temperature" mechanic(setting either in the text file or in the editor) is implemented? That way, the engine'll just have to look for a certain temperature level(the threshold could be edited in the game settings text file), and if it's below that threshold, it should spawn "smoke" or "cloud" particles every so often(again, this could be edited either in the animation editor or the enemy text file) in the direction of either a hitbox named "mouth" or hitboxes with the setting "mouth" ticked. This is just a suggestion on how it could work, there could be other ways to implement this.

Neocraftz1553 avatar Jan 10 '17 22:01 Neocraftz1553

That is pretty much 100% what I was thinking! I didn't give it much thought, but having something like this written out in detail helps.

Espyo avatar Jan 10 '17 23:01 Espyo