Ernest Suryś
Ernest Suryś
### [REQUIRED] Step 1: Describe your environment * Unity version: `2018.3+` * Google Mobile Ads Unity plugin version: `All` * Platform: `All` (iOS, Android, Unity Editor) * Platform OS version:...
Add UI that would allow the user to change UXML inline settings. Example: Add "Inline Settings" context menu action in "Options" dropdown. This would open new editor window.
Add `gen-cs-class-name` UXML attribute. This would change the name of generated C# class
Repro: - Select instance of Console Request so that inspector is drawing Exchange Editor - reload assembly a couple of times Clues: - It seems to be connected to Inspector...
- when the game tries to log a request with a breakpoint - pause game - await until user closes the mock exchange window - show special mock exchange window/inspector...
- Write logs to file in a readable format - Do not serialize HDRequests unless for editor persistent state
format body in JSON, XML or other formats
- Allow users to edit authentication in a separate tab like in postman. - A tab for that is already created in the request view it just needs content.