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UE5 Plugin for generating Impostors for static meshes

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**Repro steps** Unreal Engine 5.5.3 1. Capture 2. Save to Asset 3. Crash **Solution.** Navigate to "TMap UImpostorRenderTargetsManager::SaveTextures()" **Add following lines** ``` NewTexture->Modify(); NewTexture->PreEditChange(nullptr); ``` **Under** ``` if (!ensure(NewTexture)) {...