ImpostorBaker
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UE5 Plugin for generating Impostors for static meshes
ImpostorBaker
Master branch tested on 5.1 - 5.3
Changes
- Simplified workflow, no separate level, pressing right click on static mesh and selecting
Create Impostor Datawill create newImpostorDataasset, which will hold all the impostor data and through which impostor/traditional billboards creation workflow goes. ImpostorData asset is not necessary later, can be removed (useful to rebake the impostor after updating mesh); - Removed necessity of ImpostorBakerSwitch material function for mesh materials;
- Created separate action with its own editor for impostor baking, making it more straightforward;
- Updated traditional billboards functionality;
https://github.com/Erlandys/ImpostorBaker/assets/6483175/07991163-5938-453d-99e5-23408317c540
Forked from
https://github.com/ictusbrucks/ImpostorBaker