Erik Minekus

Results 38 comments of Erik Minekus

As sindresorhus/alfy#36 mentions, a workflow may allow or require user configuration (for example [alfred-polyglot](https://github.com/nikersify/alfred-polyglot) translates phrases to English by default, but you can change this with ```trans !set default-language```). Or...

I don't have any plans to merge this at the moment. In my opinion, checking the type of a value to see which Get* function you need to call is...

> when I send a request to https, everything is normal. RiP will use HTTP/2 over HTTPS, if your server supports it. HTTP/2 does not use status code 100. As...

> So what should I do in the end? Use HTTPS, if that works for you. Like I said, I don't know why it's not working, and I don't have...

Unless someone can share a Docker setup with Caddy and php-fpm, it will be difficult for me to debug, but if you tell me if your game server is running...

I got Caddy 2.4 and php-fpm 7.4 to run in Docker, but I am unable to reproduce the issue. Here's a debug build based on ripext 1.3, which prints everything...

Mbed TLS does not support TLS 1.3 yet, but it looks like they're working on it.

As mentioned, it's up to Mbed TLS to support TLS 1.3. Here is their documentation: https://github.com/ARMmbed/mbedtls/blob/development/docs/architecture/tls13-experimental.md And here is the list of open issues: https://github.com/ARMmbed/mbedtls/issues?q=is%3Aissue+is%3Aopen+label%3A%22MPS+%2F+TLS+1.3%22

Could you try the debug build posted [here](https://forums.alliedmods.net/showthread.php?p=2749617#post2749617), and post the output from the server console?

Yes, it’s an issue with HTTP/2 on Windows. HTTP/2 is only attempted over HTTPS.