Eneko Torres Gómez
Eneko Torres Gómez
It still occurs on the latest build as of today. Any info about if any of the devs are looking to fix it? I feel like it's a really silly...
I've noticed that in new builds if I enable "preload frame data" and "texture inside rt" on hardware hacks, the reflections break even more, no reflection gets rendered at all...
> Hello! I'm using the NTSC version of the game and also experience this issue. I have found a cut-scene in the end of the game in which the issue...
well , that's progress still, im glad, because the emulation for this game in specific hasn't improved in like 3 years, happy to see some people care and are putting...
Checked the new fix and the flaming man now appears ok, the reduced brightness was like that from long before too, you can test by using an old version, at...
I've found something interesting that happens on Haunting Ground (yes it's me again), not really a bug per se but a different behavior, when going to the secret room and...
Any updates? Now that VG is able to change MSAA it's possible? I found that it uses 4MSAA and a resolution of 640x368. Here I have screenshots of VGi just...
> I got it working at 960x544 (with terribly broken UI), but had to disable msaa. Even with msaa off it only ran @ 20-30 fps at max clocks. >...
just update to 1.01 ??
as far as I know vitagrafix doesn't have support for msaa in that game (and the ones it supports does it badly tbh)