BoundingVolumeHierarchy
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This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.
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BoundingVolumeHierarchy issues
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The title is pretty self-explanatory. I'm using your thing in my game, it's working well so far but I'm confused why it would throw an assert when trying to Enumerate...