emmy

Results 6 repositories owned by emmy

IsoMesh

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IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via su...

BoundingVolumeHierarchy

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This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.

HDRPGrass

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Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt...

LineDrawer

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A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.

BufferSorter

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This is a very simple tool for in-place sorting of ComputeBuffers of ints on the GPU, meant for use in Unity.

StructableObject

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StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as i...