Emerson Ye
Emerson Ye
Fixes vzhou842/example-.io-game#13.
**Summary:** `NaN` is appended to `player.id` on the client-side after interpolation. This happens after the second update is received from the server (i.e. the first time interpolation is performed). **Steps...
`TMSimulator.simulateInput()` always returns false because it is calling `TMSimulator.isAccepted()` to check status. However, `TMSimulator.isAccepted()` always returns false and even states in a comment that it only exists as a formality...