Elvira_Z
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Elvira_Z
I mean apis,not put it into plugins folder。
` float setupScaleX = sizeScale.X; float setupScaleY = sizeScale.Y; for (int i = 0; i < Vertices.Num(); i++) { Vertices[i].X = (Vertices[i].X + (-boundsMin.X - boundsSize.X / 2)) * setupScaleX...