Elvira_Z

Results 2 comments of Elvira_Z

I mean apis,not put it into plugins folder。

` float setupScaleX = sizeScale.X; float setupScaleY = sizeScale.Y; for (int i = 0; i < Vertices.Num(); i++) { Vertices[i].X = (Vertices[i].X + (-boundsMin.X - boundsSize.X / 2)) * setupScaleX...