Slay No More
Slay No More
I have had this issue for a while now and the only commonality is seemingly we both use GRAD as I don't use that kind of eventhandler stuff. I believe...
I did a dirty trick by finding all 5,6k entries of createvehicle and added `[this] call grad_persistence_fnc_blacklistObjects;` to each of them, then not putting it on player spawned vehicles /...
I ended up doing that, coupled with making every instance of createVehicle have a grad_persistence_fnc_blacklistObjects directly under it, the FPS is stable and incredibly smooth doing 3 on the vehicles...
I'll give it a whirl, it could be that because my descriptions.ext hadn't changed since the 2018 version. I was using the saveVehicles = 1; and it hasn't changed since,...
Be advised that the new version fixed the issues. Before this change the icon would linger on the taskbar and every taskbar on every screen would freeze. Just tested this...