Pedro Montes Alcalde
Pedro Montes Alcalde
I rebased the codebase to use std::string although i don't know if the string lifespan is good in this case it looks *decent* as that the string will still exist...
should be good now, waiting for @Macdu response on the logging changes and ill unmark as draft, then wait for 2 reviews (macdu and ?) for merge in case one...
There is only one way to know :eyes: , But if you get it running it won't run good since it barely runs well any game on pc so don't...
#1973 WIP
``` [17:52:50.400] |E| [debug_callback]: Validation layer: Validation Error: [ VUID-VkVertexInputAttributeDescription-format-00623 ] Object 0: handle = 0x555559337940, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xa8c1a564 | vkCreateGraphicsPipelines: pCreateInfo[0].pVertexInputState->vertexAttributeDescriptions[2].format (VK_FORMAT_R16G16B16_SFLOAT) is not a...
to compile stuff on the steam deck you need to reinstall every package, the PKGBUILD has boost in the makedepends list, try reinstalling gcc, boost and all the depends it...
appimage requires for the program to only write files in the XDG directories, which it doesn't do, so appimage right now isn't possible, just curious tho, what error does the...
you shouldn't run vita3k on WSL2 in the first place, WSL2 is not a perfect linux environment, it still shares some stuff with windows and has to pass stuff through...
As explained above, running vita3k trough WSL2 is untested and can result in undefined behaviour, there is no reason to do this as it works on both windows and linux...