Sergey
Sergey
## Problem statement To calculate single point on Bezier curve just with 20 control points takes 5ms. I don't know too much about the theory but I believe it should...
I faced with bug which seems relevant to Geometry Nodes. I was not able to reproduce this problems with the Subdivision modifier. It appears when undo is applied to GN...
## Problem statement There is strange problem which appears only during rendering animation when the Presets panel is opened. The problem is that any data can't be written into attributes...
## Addressed problem description Motivation - https://github.com/nortikin/sverchok/issues/4609#issuecomment-1205112009 Fixes #4609 Closes #4598 ## Preflight checklist - [x] Code changes complete.
## Addressed problem description I assume that coping all attributes is enough to transfer output socket options to new socket. Fixes #4142 ## Preflight checklist - [x] Code changes complete.
## Problem statement It looks there is no need to convert input data into bmesh because it's quite expensive. https://github.com/nortikin/sverchok/blob/ff53b66cc349b74b0db67139e92947d0d0f51bd6/nodes/modifier_change/flip_normals.py#L44-L60 
Socket post process does not work correct with dynamic output sockets.  The same effect will be with other nodes like `list join` etc. that dynamically recreate their sockets.
## Problem statement https://github.com/nortikin/sverchok/blob/89b770b3b27805d85ba2f83f569a0e0897692ccc/core/sockets.py#L349-L364 In a test tree execution of this method takes 1% of whole time. It seems that it's probably too expensive for just getting name of a...
## Addressed problem description Initially it was conceived as performance improvement but on my test trees I was able to measure an improvement only with trees of 400+ nodes and...
## Problem statement For some reason Blender crashes when a curve object is used in Get Object Data node and the curve object is edited. However, there are no any...