Sergey

Results 198 comments of Sergey

If it works I don't see the problem.

By the way it seems this code does not work at all, at least commenting it does not break nothing. https://github.com/nortikin/sverchok/blob/b5a8ebcf59d7fb667754523d1e28c9671884f56a/menu.py#L273-L282

I guess GN uses single operator for adding all nodes and it's still possible to add separate nodes. Maby the same is possible to implement in Sverchok somehow. ![image](https://user-images.githubusercontent.com/28003269/194714312-63aca08b-85a1-46d5-b248-433fb62e49f5.png) ```...

Probably we have to make a test which Python is used because I guess that user option does not have too much sense in case if Blender uses its own...

Using icons has extra advantages. It's clear from menu that a node is in Alpha/Beta stage. ![image](https://user-images.githubusercontent.com/28003269/194243694-24d689a6-bbb0-4b72-a9c3-a28fe9b407b7.png)

It seems can work with multiple lists ![image](https://user-images.githubusercontent.com/28003269/187123487-fae48b2e-65b1-4cf5-b590-29cda6dbb56e.png)

Can you illustrate how such node could look like?

I would agree with such proposal if each input data socket has only one correspondent output (probably `data true`) socket (new node?). But to repeat all 5 sockets for each...

And probably there is nothing wrong to have separate node for each task. I'm not sure which problem this should solve? (filter mesh attributes?) As for vertices/edges/faces, as far as...

Two is certainly better than five. )) Any way this requires new version of the node or separate one. My opinion is that mask, ind_true, ind_false (probably even dataFalse) sockets...