DreamSeeker08

Results 8 comments of DreamSeeker08

> 最近转法发现一个问题: // 先处理特殊的 “先给全体上buff” let skillPack = ['We', 'Im']; 这里改成先上weaken再上Imperil会比较好,这样血线的压力会小一点 你好,能分享一个法系的设置给我导入吗? 我不太会弄,更新到最新的v2.90.22.20还是不会释放陷危、虚弱等debuf

2.90.22.xx版本可以释放陷危、虚弱等DEBUFF,但是新版本适配了新的异世界后又不会释放陷危了。 2.90.27版本是可以正常释放陷危的

现在使用2.90.27,能正常释放陷危。不过控制台中也有报错: 配置导出: {"version":"2.90","lang":"0","channelSkillSwitch":true,"buffSkillSwitch":true,"debuffSkillSwitch":true,"skillSwitch":true,"dropMonitor":true,"recordUsage":true,"isekai":true,"optionStandalone":true,"isekaiTime":600,"riddleRadio":true,"riddleAnswerTime":0,"pauseButton":true,"pauseHotkeyStr":"V","pauseHotkeyCode":86,"stepInButton":true,"stepInHotkeyCode":0,"delay":20,"delay2":20,"attackStatus":3,"turnOnSS":true,"turnOnSSCondition":{"0":["_isCd_1111,5,0","oc,3,86","monsterAlive,1,1"],"1":["oc,3,220","monsterAlive,3,4"],"2":["oc,3,86","monsterAlive,2,4","monsterAlive,1,1"],"3":["bossAlive,6,0","oc,3,86"],"4":["roundType,5,'tw'","oc,3,86","monsterAlive,1,1"]},"turnOffSSCondition":{"0":["monsterAlive,5,1","monsterAll,3,6"]},"defendCondition":{"0":["hp,4,70","oc,3,150"],"1":["oc,3,250"]},"focusCondition":{"0":["hp,1,hp"]},"pauseCondition":{"0":["bossAlive,3,1","roundNow,1,200"],"1":["roundNow,1,100","hp,1,200"],"2":["mp,4,15"]},"NewRoundWaitTime":0,"ExitBattleWaitTime":180,"staminaLose":5,"battleUnresponsiveTime":{"Alert":0,"Reload":60,"Alt":0},"battleUnresponsive":{"Reload":true},"encounter":true,"idleArenaTime":60,"idleArenaLevels":"165,300,RB200","idleArenaValue":"26,33,111","arLevel":{"165":true,"300":true,"RB200":true},"idleArenaGrTime":1,"staminaEncounter":60,"staminaLow":85,"staminaGrindFest":100,"staminaLowWithReNat":24,"repair":true,"repairValue":70,"checkItem":{"11191":0,"11195":0,"11199":0,"11291":0,"11295":0,"11299":0,"11391":0,"11395":0,"11399":0,"11401":0,"11402":0,"11501":0,"12101":0,"12201":0,"12301":0,"12401":0,"12501":0,"12601":0,"13101":0,"13111":0,"13199":0,"13201":0,"13211":0,"13221":0,"13299":0,"19111":0,"19131":0},"itemOrderName":"Cure,MP,SP,HP,HE,ME,FC","itemOrderValue":"311,11295,11395,11195,11199,11299,313","itemOrder":{"Cure":true,"FC":true,"HP":true,"HE":true,"MP":true,"ME":true,"SP":true},"item":{"HG":true,"MG":true,"SG":true,"Cure":true,"FC":true,"HP":true,"HE":true,"MP":true,"ME":true,"SP":true},"itemHGCondition":{"0":["hp,4,20"]},"itemMGCondition":{"0":["mp,2,20"]},"itemSGCondition":{"0":["sp,2,10"]},"itemCureCondition":{"0":["hp,4,40"],"1":["hp,4,60","roundNow,3,300"]},"itemFCCondition":{"0":["hp,4,10","mp,1,30"]},"itemHPCondition":{"0":["hp,4,60","bossAll,3,1"],"1":["hp,4,40","mp,2,30"]},"itemHECondition":{"0":["hp,4,5"]},"itemMPCondition":{"0":["mp,2,40"]},"itemMECondition":{"0":["mp,2,10"]},"itemSPCondition":{"0":["sp,2,30"]},"channelSkill":{"Pr":true,"SL":true,"SS":true,"He":true},"channelSkill2":true,"channelSkill2OrderName":"Cu","channelSkill2OrderValue":"311","channelSkill2Order":{"Cu":true},"buffSkillOrderValue":"SL,SS,Pr,Re,Ha,SV,He","buffSkillOrder":{"Pr":true,"SL":true,"SS":true,"Ha":true,"He":true,"Re":true,"SV":true},"buffSkill":{"HD":true,"MD":true,"SD":true,"Pr":true,"SL":true,"SS":true,"Ha":true,"He":true,"Re":true,"SV":true},"buffSkillHDCondition":{"0":["hp,2,60"]},"buffSkillMDCondition":{"0":["mp,2,75"]},"buffSkillSDCondition":{"0":["sp,2,50"]},"buffSkillPrCondition":{"0":["mp,3,10"]},"buffSkillSLCondition":{"0":["mp,3,10"]},"buffSkillSSCondition":{"0":["mp,3,20"]},"buffSkillHaCondition":{"0":["mp,3,10"]},"buffSkillHeCondition":{"0":["mp,1,40"]},"buffSkillReCondition":{"0":["mp,1,40","hp,4,80"]},"buffSkillSVCondition":{"0":["mp,3,10"]},"buffSkillAbCondition":{"0":["hp,1,60"]},"debuffSkillTurn":{"Sle":0,"Bl":0,"Slo":0,"Im":0,"MN":0,"Si":0,"Dr":0,"We":0,"Co":0},"debuffSkillOrderValue":"Im","debuffSkillOrder":{"Im":true},"debuffSkillImAll":true,"debuffSkillImAllByIndex":true,"debuffSkill":{"Im":true},"debuffSkillImCondition":{"0":["bossAlive,1,0","monsterAlive,2,3","roundNow,1,40"]},"debuffSkillDrCondition":{"0":["bossAlive,1,0","roundNow,1,40"]},"debuffSkillWeCondition":{"0":["bossAlive,1,0","monsterAlive,2,4","roundNow,1,40"]},"skillOrderValue":"OFC,FRD,T2,T1,T3","skillOrder":{"OFC":true,"FRD":true,"T3":true,"T2":true,"T1":true},"skill":{"OFC":true,"FRD":true,"T2":true,"T1":true},"skillOFCCondition":{"0":["oc,3,150"]},"skillT3Condition":{"0":["oc,3,200"]},"skillT2Condition":{"0":["oc,3,50"]},"skillT1Condition":{"0":["oc,3,25"]},"audioEnable":{"Common":true,"Defeat":true,"Riddle":true,"Victory":true},"audio":{"Common":"https://raw.githubusercontent.com/dodying/UserJs/master/HentaiVerse/hvAutoAttack/Error.ogg","Defeat":"https://raw.githubusercontent.com/dodying/UserJs/master/HentaiVerse/hvAutoAttack/Defeat.ogg","Riddle":"https://raw.githubusercontent.com/dodying/UserJs/master/HentaiVerse/hvAutoAttack/Error.ogg","Victory":"https://raw.githubusercontent.com/dodying/UserJs/master/HentaiVerse/hvAutoAttack/Victory.ogg"},"baseHpRatio":1,"unreachableWeight":1000,"weight":{"We":-4,"Bl":3,"Slo":3,"Si":-4,"Sle":5,"Im":-5,"PA":-4,"BW":-4,"Co":-1,"Dr":-4,"MN":-4,"Stun":-34,"CM":-5},"centralExtraRatio":0,"YggdrasilExtraWeight":-1000,"dropQuality":"5","roundNow":"5","roundAll":"11"} 我新建一个最新的2.90.32脚本,然后导入上面的配置,就不会释放陷危,控制台也会有两个报错

确实,我只开HV Auto attack的话就没有报错,不过还是不会放debuff

2.90.33会释放陷危了,不过“特殊先给所有敌人上陷危(Im)”和“按照顺序而非权重”两个按钮似乎无效,勾选上了也只会给当前目标上陷危,哪怕我给陷危的释放条件“monsterAlive,1,0”和“bossAlive,1,0”也是如此

这次可以了!非常感谢! 我观察到,全体陷危的释放逻辑似乎是1 2 3--4 5--6 7--8 9这样的顺序,如果改成1 2 3--4 5 6--7 8 9的话可以少用一个turn 当然这是我的猜测,也没考虑到被抵抗的话需要补debuff

又打了一场AR200,确实是123、456、789的顺序,估计是刚才的被抵抗了