Dramier
Dramier
Something else going on, code is correct. Copied and pasted your exact code in and got the following: {"default":{"rankedList":[{"rankedKeyword":[{"query":"word tips","value":100,"formattedValue":"100","hasData":true,"link":"/trends/explore?q=word+tips&date=2021-01-20+2021-01-22&geo=US"},{"query":"linus tech tips","value":89,"formattedValue":"89","hasData":true,"link":"/trends/explore?q=linus+tech+tips&date=2021-01-20+2021-01-22&geo=US"}]},{"rankedKeyword":[{"query":"word tips","value":70,"formattedValue":"+70%","link":"/trends/explore?q=word+tips&date=2021-01-20+2021-01-22&geo=US"}]}]}}
On the off chance anyone stumbles across this problem with the collision meshes not being generated, here's how to fix it: In TerrainChunk.cs, in the UpdateCollisionMesh() function, find this line:...