Simon Brown

Results 20 comments of Simon Brown

Firstly, thank-you for including me on this discussion!, I'm pretty honoured to be honest. My use of Xash3D and the Xash3D HLSDK in my project was initially a bit like...

Absolutely brilliant!, good work. Unfortunately I'm without my Quest at the moment so can't look at any of the other issues I'm afraid.

Hi @VRtinker First off, great to hear someone else is getting involved!, adding a VR options menu was on my list but not particularly high up, so if you are...

Good stuff!!, you are making good progress indeed. Looking forward to the pull request! > is vr_weapon_recoil working? Yes, if you turn on the weapon recoil then your whole view...

Wow, that looks really good!, great stuff!! I could split that cvar into two, but then I would need a third that indicates which of those two cvars is the...

Don't worry.. i completely buggered the positional tracking with my last commit. I'll get the fix in a bit later hopefully. On Sun, 4 Aug 2019, 19:30 VRtinker, wrote: >...

Yeah, I'm aware of the performance issues, not sure which of my recent commits introduced it, but narrowing it down when i get the chance. Rotation speed would be affected...

Performance issue should now be fixed, scroll bars seem to be working correctly again too. On Mon, 5 Aug 2019, 12:25 Simon Brown, wrote: > Yeah, I'm aware of the...

Turns out I had over egged the super-sampling, so as soon as there was a decent amount going on the framerate dropped. I have changed it to 1.25x (applied to...