DougCube
DougCube
For convenience, when coming up with multi-stage solvers, I copy an existing TWS file and remove pieces which leaves some move lines empty (like "Move ABC\nEnd"). I keep those lines...
I want an option like "--nomoves A,B" (maybe a better name for it) that disallows those moves instead of having to list the allowed moves. This is useful if the...
Last night before I switched to 5x5x5 centers, I was hoping to find god's number for **4x4x4 _centers-only_**. However it hits the same problem as triangles-only FTO. There is no...
Two parts to this... I run out of memory on a 128GB machine with `-M 98304` (96GB). It would be good if instead of crashing when it runs out of...
I am running this search for god's number for a specific X-Cross (cross + first pair). However, it has been running for over 6 hours. A similar search for Cross...
It appears that the `--shortenseqs` option ignores `--maxdepth ` option. It would be useful to limit the depth of a `--shortenseqs` run.
Using normal 3x3x3 puzzle as examples here. Example 1: Compute god's number of solving the entire 2x2x3 block on UL starting with a completed 2x2x2 block on UBL. Example 2:...
I want to request feature for random scrambes to be random-state instead of random-move. Also, 500 moves seems arbitrary and can't be adjusted by the user as far as I...
It would be good to have a way to compose scrambles (of different formats): 1. state ∘ state => state 2. state ∘ alg => state 3. alg ∘ state...
I am seeing very slow performance in a case. I suspect it is not leveraging some optimization. Perhaps it is not properly pruning moves that only swap/cycle indistinquishable pieces. Moves...