DoomT-AliW
DoomT-AliW
'npm install' doesn't actually install the required packages. I had to do 'npm install ws' then run 'node ws.js' Cheers
I'm not sure why, but the first pass that's supposed to make lines transparent when behind other geometries does not work in the line case. But the arc (sphere) does...
``` A Native Collection has not been disposed, resulting in a memory leak. Allocated from: Unity.Collections.NativeReference`1:.ctor(Int32, AllocatorHandle) (at .\Library\PackageCache\[email protected]\Unity.Collections\NativeReference.cs:62) Vertx.Debugging.UnmanagedCommandContainer`1:Initialise(Int32, Boolean) (at Assets\VertxDebugging\Runtime\CommandBuilder\UnmanagedCommandContainer.cs:122) Vertx.Debugging.UnmanagedCommandGroup:Initialise(Boolean, Allocations) (at Assets\VertxDebugging\Runtime\CommandBuilder\UnmanagedCommandBuilder.cs:47) Vertx.Debugging.UnmanagedCommandBuilder:Initialise() (at Assets\VertxDebugging\Runtime\CommandBuilder\UnmanagedCommandBuilder.cs:75)...
Would like to have a debug mode in my game to show gizmos or shapes or lines or whatever, and not have that only be available editor only. Is this...
It would be nice to have support for drawing solid spheres or boxes with transparency. How would I go about adding support for that myself? Will be looking into the...