DonBruce64
DonBruce64
gun_yaw should be able to be changed by hitbox variables incrementing or decrementing that. If you can't, then I'd need to adjust the code to do such a thing. VMs...
I will have to change this in the code, then. Because it should be something that's possible to allow for placable guns you don't need to sit in to aim.
I need the entire crash report, or I can't debug this.
TBH, I'm tempted to get rid of the mixin, but not quite sure. If the issue is just two of the same mod file installed like _some_ people have done,...
From what little he posted, it looks like the code running that is Just Enough IDs. So maybe try that one? ` at org.spongepowered.asm.mixin.transformer.MixinInfo.readDeclaredTargets(MixinInfo.java:937) ~[%5BJEID%5DJustEnoughIDs-1.0.3-55.jar:?]`
I need the entire log, not just a snippit of it. You have more information.
That is not the entire log. Attach the file, not a copy-paste.
Hrm, I send this to @Elephant1214 who knows all this mixin stuff to fix.
> ~Oh yeah, and I did the _inverse_ of what Elephant here is suggesting, and I renamed my immersive vehicles .jar to `z_Immersive+Vehicles-1.12.2-22.3.0.jar`. It crashed even quicker with no sign...
Was it an obfusicated feild? Cause that's a Mojang thing, not a Forge thing.