Dominik Reichardt

Results 434 comments of Dominik Reichardt

Thank you @drcode1 coupled with the better selcting of targets for nearest and random combat looks way better. wander_for_attack still stalls sometimes, though, but @marzojr has some ideas to make...

I think somewhere in this sound logic we would need to factor in being attacked by close range enemy while the target is far off. BUT if we factor this...

Yes, that! And of course enable friendly explosion hits in Hard Combat. Another idea for hard combat would be enabling the original fleeing while losing inventory items (and do we...

In the case someone wants to take this on, there is also a face shape created by r-h-o-n-a in #311 to maybe replace the nonshowing of a face here. The...

If I set `shape = -1;` at https://github.com/exult/exult/blob/master/usecode/ucinternal.cc#L683 and comment the if statement in https://github.com/exult/exult/blob/master/usecode/ucinternal.cc#L719 (without commenting Exult crashes there if a face is

Some old comments about this issue in our old tracker https://sourceforge.net/p/exult/bugs/1932/ > After some investigation by Malignant_Manor in IRC, I took a look at the original behavior by messing with...

> The southwest red chair in Sleeping Bull is too far from the table for the NPC seated to be fed. It needs to be over to the east slightly....

in a docker-compose file the following line worked for me ``` environment: VERSION: "1.18.33.02" ```

no problem, happy to be helpful :)

1.6 is really not what you should use anymore and the OpenGl scaler has been discontinued with the switch to SDL2. Even before OpenGl had its own mess of display...