DomGries

Results 8 comments of DomGries

I think we don't need the temporary variable and the macro (normal should be expected to be normalized by user before): ```c /*! * @brief reflect vector across a plain...

glm also has SSE2 code for the vec4 variant: https://github.com/g-truc/glm/blob/master/glm/simd/geometric.h#L94 >Would you mind to create a PR for this? Sorry but I don't know SIMD and can't even test it.

Refunct does not reload the level after the initial game launch and instead manually reverts all states to default to be able to have instant restarts. So while tracking the...

You are free to use my updated version which has all deadlocks fixed: https://github.com/stfx/ThreadPool2

https://github.com/nbsdx/ThreadPool/pull/9

Awesome library but I really hope this gets worked on soon as the current solution to use `ImGui::CalcTextSize` is non-ideal for performance since this gets then get called twice (since...

I am getting similar reports on Windows 10, version 1803 with NVIDIA driver 397.64: https://steamcommunity.com/app/793350/discussions/0/1693795812301398782/?insideModal=1#c1696048245847044209 Video shows extremely low FPS after switching to fullscreen mode: https://www.youtube.com/watch?v=wqs9KsK-bx8 The user has reported...

Below is more info from the user indicating that GLFW thinks that 1080p is the fullscreen resolution and tries to create a windowed fullscreen window incorrectly resulting in 4K since...