DolphinDream

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It would be cool if the html parser would create CSS classes for each color instead of setting the color directly in the spans. This way you could use the...

@zeffii Here’s an idea for fixing the linewidth > 1px issue on mac. A fix for the annotations (on mac) is presumably coming up in 2.82 (hopefully). I don’t know...

I wonder if geometry shaders would be the way to go.. if Blender 2.8x supports them. https://blog.tammearu.eu/posts/gllines/

Any ideas what can be done about this? I want to use presets but this bug kinda stands in the way.

@portnov actually nope.. it works fine when exporting/importing json. Though it has a bit of a weird behavior. When importing first it has the frames messed up, but then when...

if you guys don’t observe this behavior on your systems.. I wonder if it has anything to do with the mac dpi factor correction.. rebuilding the tree from json on...

> The general [CSI sequences](https://en.wikipedia.org/wiki/ANSI_escape_code#CSI_sequences) is unsupported. Only 3/4-bit color are supported from what I can guess from the codes. Not supported? then 1. why not? 2. Any workaround? (e.g....

> > 1. Any workaround? (e.g. can the markers be replaced by some other supported ones? > > No. `\x1b` is hard-coded everywhere in the source codes. I meant replace...

actually... nevermind. I was in a dirtbox that did not have the GTAGS created for. oops, sorry. However, why is it that the extra_tag_path failed to be used ? The...

Any luck on getting it work with ST3 ?