Dogway

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I'm not sure, didn't feel like frame skipping for a few hours lol Seems to be a mix of the seed and resolution, so maybe backtracking it to code something...

Yes, MatteCrop() is in WIP state, it's been abandoned so I'm interested in your use case. My goal at the moment was to auto-crop dynamic black bars so they appear...

Thanks. It's on my TODO, after I finish Transforms Pack.

'MS-SSIM', 'CIEDE2000' and 'CAMBI' added in 0cfd0e52910cf360044307d38bee5f27fc14f10e

'SSIMULACRA' added in 67ce2d19dd438266cb374d766d1129e834ce2f42

Was also frustrated with this, since I have to move old migration folders (old keepass Backup and ThrashBin folders) to the XC Recycle Bin. I also want to move all...

Pitfall - The Mayan Adventure (USA) - messed sprites Virtua Fighter (Japan, USA) - missing character sprites Tested these two no-intro on latest retroarch's picodrive core

Do the latest commits add support for Pi 5? To use along Engarde.

I don't see a shift in a controlled test: ``` ColorBarsHD(width=1280, height=720, pixel_type="YV24") ConverttoYUV420() a=ExtractU() clip=last srch_super = clip.MSuper(pel=2) bvec1 = srch_super.MAnalyse(isb=true, delta=1, blksize=16, overlap=8, search = 4) fvec1 =...

> No, the chroma location itself cannot be the issue, because the problem is not consistent. Some patches are being shited other are not shifted. Maybe because the shifted edges...