Kyle Kienapfel
Kyle Kienapfel
I tested building linux-mingw myself, works, and we (as in not me) can re-run just the one build after https://github.com/yuzu-emu/build-environments/pull/60 is merged. So marking this ready for review.
Changes 1. only setting `cxx_std_23` for MSVC. 2. setting QT_VERSION with Qt6Widgets_VERSION for Qt6 3. When Qt6_LOCATION is specified that path is added to CMAKE_PREFIX_PATH
Did some digging on MSVC. Code block followed by the result looks potentially confusing to me over on GitHub, but I typed it all out already 🙏 ```cmake add_compile_options($) ```...
Qt Multimedia is being turned into optional requirement. Emulator can be compiled against the regular MSVC2019 option that Qt's online downloader provides. Additional Libraries for consideration, from 6.4.0 but should...
With the exception of this QPlatformNativeInterface thing I successfully compiled in arch Linux with Qt6 /home/kyle/yuzu/src/yuzu/bootmanager.cpp:25:10: fatal error: qpa/qplatformnativeinterface.h: No such file or directory 25 | #include ```diff diff --git...
Rebased (over 200 commits behind) and tweaked the gate for the Qt5 IR Camera code. `#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA`
Needed rebase after #8932 was merged
#8871 is what caused it. `./usr/bin/$exec "$*"` vs `exec ./usr/bin/yuzu "$@"` well, `$*` vs `$@` might be worth telling https://github.com/darealshinji/AppImageKit-checkrt about it? I gotta see if I can coax the...
You should file separate issue for that, so people can pipe in with the games that are exhibiting this, and maybe also test on systems.
@liberodark what if you try a full path with the AppImage? I filed https://github.com/yuzu-emu/AppImageKit-checkrt/pull/4 to make the current working directory get preserved but its not in yet.