Disquse
Disquse
Try to run AnimKit with administrative rights.
Your report is incomplete/invalid. As @AvarianKnight said, it works as expected, just tested myself.
`CSpecialFlightHandlingData` used for `DELUXO` and `OPPRESSOR2` (see `handling.meta` of mpchristmas2017/mpbattle). `CSeaPlaneHandlingData` is used for `SEAPLANE` (spupgrade), `SEASPARROW` (mpassault), `TULA` and `SEABREEZE` (mpsmuggler).
Sadly this solution is very rough and have very annoying side effects. For example, if you press `N` (default push-to-talk control) and keep talking, while trying to open in-game chat...
Hey, after looking a bit at your code it seems there's no way to remove those volumes? Maybe you can return array index as a handle so people could remove...
Also, please take care of possible memory leaks `new float[3]` needs to be destructed after using. Same as `newVolume` data, since you're storing a copy and not a reference in...
This is obviously not possible due to security concerns.
I misinterpret a bit what this code was meant to do, nevermind! 😅
The PR implementing this feature as a separate native has been merged 🎉
I guess because RedM doesn't support `RegisterKeyMapping` and other input hooks stuff, no idea.