Dinerell

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You can via datapacks. You only need to create output files (not in a superflat world), copy over the json-file of the dimension and delete the first statement > "registry_name":...

In 1.7 and 1.12 it wasn't creating a dedicated scripts folder. There should be an example file in the configs.

> Yes I noticed this behavior but even after manually creating a scripts folder it acts as if there are no scripts. You misunderstood me there a bit. You don't...

`water = forBlock("minecraft:air")` `water.setProperty("variant", "water")` `[...]` `allBiomes.registerGenBlockRep("minecraft:air", blockRep)` You replaced air with air and I didn't know air has an variant of water! It should be `water = forBlock("minecraft:water")` `blockRep.set("block",...

The toml-file is inside the config folder and if you want to modify you need to create a config file yourself. You just need to safe it with ".cfg" at...

Either you use a text editor like Notepad++ or you use a software like Eclipse (which can be more confusing in the beginning). You can name the file whatever you...

> I know this response is a bit late but there was no TOML file being generated as to rename into a .cfg You don't rename the toml, you just...

#299 I posted something in that issue

Create output files (not in a superflat world), copy the dimension file into a datapack, delete the first line > "registry_name": "minecraft:overworld", "dimension": { including the closing } and delete...