Luke Aaron
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Luke Aaron
Just had this issue too for my icon generator where I'm loading and removing scenes very quickly and made this workaround: ``` var children = parent.find_children("*", "", true, false) for...
> As a workaround, it may be possible [to first copy the viewport texture to a separate texture](https://docs.godotengine.org/en/stable/classes/class_renderingdevice.html#class-renderingdevice-method-texture-copy), and only retrieve the image data after waiting a few frames so...