DigiDuncan

Results 21 comments of DigiDuncan

Should `reset()` be something we guarantee is on a `View`? Then you could in theory make a self-reloading `View` by saying that `on_show_view()` calls `reset()` and be safe in the...

I think this should be in 3.0 mandatory, personally. Given that we're waiting on Pyglet 2.1 anyway, taking a day to do this while we can seems important. It _can't_...

I'd love to help with this; I think having surface-level, human readable release notes for 3.0 is strictly needed. A migration guide is also up there, for me.

Don't forget about all the changes to draw commands, namely the namespace change, and the addition if `draw_rect_*`.

Can I ask why the request for reverting aspect of #2021? I agree `Vec`s behavior isn't ideal, but I don't think returning anything but a `Vec2` makes sense for scale;...

Thank you so much for getting to this so fast! It seems like it's kinda a crazy thing to fix, sorry about that 😅

Hi! Just popping in here to say that this is still an issue as of pyglet 2.1.6. I ran into another audio file causing the same issue (again exported with...

Ah, that was it. Arcade is still installing 2.1.6, where the problem persists. Solved as of 2.1.8.

> Yeah this is for supporting hexagon tile maps. Sorry, could have made that clear I think what I'm building now will support this endeavor, so no harm no foul!...

> Maybe my object should be HexTile or something? If that's a compromise you're willing to make, I like that.