吃了会中毒
吃了会中毒
I think we can implement a temporary solution via MPC generated code for those who need this functionality
> > We need a method to query singleton components. We will use this method in many scenarios, such as Player Input, making the code look more concise and readable....
Mounting components on the world may produce another way that is independent of the current architecture. Perhaps we need a dictionary with component type as the key and entity as...
这些是测试类.忘记删掉了,可以手动把BetterAnimation/Editor/GenerateClassConfig中的ReplaceProperty中的内容删除掉同时把BetterAnimationAot报错的内容删除掉即可. These are test classes. If you forgot to delete them, you can manually delete the content of ReplaceProperty in BetterAnimation/Editor/GenerateClassConfig and delete the content of BetterAnimationAot error.